State of the Game
State of the Game, #4
In this week's *very* late State of the Game, we cover lobby improvements, moderation features, player teams, and a big networking change.
Weekly(ish) posts about the state of our projects in active development!
State of the Game
In this week's *very* late State of the Game, we cover lobby improvements, moderation features, player teams, and a big networking change.
State of the Game
In this (late!) edition of State of the Game, we cover the improvements made to the Modular Vehicle Part System.
State of the Game
In this week's State of the Game, we go over Bus Game's freshly overhauled inventory system.
State of the Game
In this first edition of State of the Game, we go over what's already in Bus Game, what has yet to be implemented, and what's actively being worked on.